Drapia - Into The Dragonverse
  • 📜OVERVIEW
  • 📜Roadmap
  • Gameplay
    • 📜Gameplay Overview
    • 📜Core: Turn-based strategy
    • 📜Game Modules
    • 📜Dragon Academy
    • 📜Endless Tower
  • Game Asset & Economy Design
    • 📜NFT Dragons
      • Forms
      • Life Points
      • Elements
      • Genes
      • Attributes
      • Breeding
      • Fragmentation
      • Life Cycle
    • 📜NFT Lands
    • 📜Food
    • 📜Soul Gems
    • 📜Dragora - Marketplace
  • Tokenomics
    • 📜DMV Token
    • 📜RAPI Token
    • 📜Tokenomic
  • Technology and Development Strategy
    • 📜Technology
    • 📜Development Strategy
      • Interaction Game - Windy Challenge
      • Game Module #1 - The Amazing Race
      • Game Module #2
      • Game Module #3
  • 📜Team
  • Terms and Conditions
    • 📜Terms Of Use
Powered by GitBook
On this page
  1. Gameplay

Game Modules

In the process of training the Dragons, players will participate in Mini Games to receive rewards as well as accumulate experience for dragons. At the same time, these mini-games will be updated by the Dev team and we call this strategy Modular Gaming.

Drapia Mini games include:

  • The Amazing Race (Endless Race)

  • The Feeding Game (Casual)

  • First Lesson - Fire (Shooting)

The list of Mini Games will be updated and developed from time to time.

PreviousCore: Turn-based strategyNextDragon Academy

Last updated 3 years ago

📜